package td;

/*
 * Class for storing X-Y coordinates for fields and enemies, making towers available to check if
 * anyone is in range.
 * */
public class Position {
	public double PosX;
	public double PosY;
	public Position(double posx, double posy) {
		this.PosX=posx;
		this.PosY=posy;
	}
}
